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Summary: Field | Property | Contructor | Method | Detail: Field | Property | Contructor | Method |
Object | +--mx.events.LowLevelEvents
Field Summary | ||
__q_mouseMove: Array | ||
the mouseMove queue is specially handled | ||
static | _fEventDispatcher: UIEventDispatcher | |
_onDragOut: Function | ||
_onDragOver: Function | ||
_onMouseDown: Function | ||
_onMouseMove: Function | ||
copies of the original functions, if any | ||
_onMouseUp: Function | ||
_onPress: Function | ||
_onRelease: Function | ||
_onReleaseOutside: Function | ||
_onRollOut: Function | ||
_onRollOver: Function | ||
static | classConstructed: Boolean | |
createEvent: Function | ||
dispatchEvent: Function | ||
static | mouseEvents: Object | |
list of supported mouse events | ||
static | somewhereEvents: Object | |
Flash specific mouse events that track the mouse over any object | ||
static | UIEventDispatcherDependency | |
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Method Summary | ||
static | addMouseEvents ( obj: Object ): Void | |
internal function that adds mouse listeners to a UIObject so the listener can get events | ||
static | addSomewhereEvents ( obj: Object ): Void | |
internal function that adds mouse listeners to a UIObject so the listener can get events | ||
static | classConstruct ( ): Boolean | |
static | enableLowLevelEvents ( ) | |
onDragOut ( Void ): Void | ||
internal hook for mouse events | ||
onDragOver ( Void ): Void | ||
internal hook for mouse events | ||
onMouseDown ( Void ): Void | ||
internal hook for somewhere events | ||
onMouseMove ( Void ): Void | ||
XML mouse events are different from Flash mouse events. | ||
onMouseUp ( Void ): Void | ||
internal hook for somewhere events | ||
onPress ( Void ): Void | ||
internal hook for mouse events | ||
onRelease ( Void ): Void | ||
internal hook for mouse events | ||
onReleaseOutside ( Void ): Void | ||
internal hook for mouse events | ||
onRollOut ( Void ): Void | ||
internal hook for mouse events | ||
onRollOver ( Void ): Void | ||
internal hook for mouse events | ||
static | removeMouseEvents ( obj: Object ): Void | |
internal function that removes mouse listeners from a UIObject | ||
static | removeSomewhereEvents ( obj: Object ): Void | |
internal function that removes mouse listeners from a UIObject | ||
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var __q_mouseMove: Array |
the mouseMove queue is specially handled |
static var _fEventDispatcher: UIEventDispatcher |
var _onDragOut: Function |
var _onDragOver: Function |
var _onMouseDown: Function |
var _onMouseMove: Function |
copies of the original functions, if any |
var _onMouseUp: Function |
var _onPress: Function |
var _onRelease: Function |
var _onReleaseOutside: Function |
var _onRollOut: Function |
var _onRollOver: Function |
static var classConstructed: Boolean |
var createEvent: Function |
var dispatchEvent: Function |
static var mouseEvents: Object |
list of supported mouse events |
static var somewhereEvents: Object |
Flash specific mouse events that track the mouse over any object |
static var UIEventDispatcherDependency |
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internal function that adds mouse listeners to a UIObject so the listener can get events |
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internal function that adds mouse listeners to a UIObject so the listener can get events |
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internal hook for mouse events |
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internal hook for mouse events |
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internal hook for somewhere events |
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XML mouse events are different from Flash mouse events. Here's how you should respond to XML mouse events in order to mimic a button mouseUp: if (mousewasdown && mouseisover) dispatchEvent("click") else { mousewasdown = false; } showUpState(); mouseDown: mousewasdown = true; mouseOver: mouseisover = true; if (mousewasdown) showDownState() else showOverState(); mouseOut: mouseisover = false; showUpState(); internal hook for mouse events |
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internal hook for somewhere events |
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internal hook for mouse events |
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internal hook for mouse events |
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internal hook for mouse events |
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internal hook for mouse events |
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internal hook for mouse events |
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internal function that removes mouse listeners from a UIObject |
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internal function that removes mouse listeners from a UIObject |